

I get it though-it's a safe explanation that can wrap up any plot contrivance. Unfortunately, we get the same shenanigans of a shady corporation or "rich people" masterminding everything. Finally, I want to add that Taylor Russell excellently pulls of that dorky-cute approach as Zoey I'd do some escape rooms with her that's for sure! Nevertheless, this notion that they were all the last person standing and now must be the sole survivor among a group of other sole survivors enhances the struggle. It would have been amazing had each person's accident contributed to the other person's in a manner similarly to "Final Destination 2," but I suppose that would be difficult to write. Making their connection to one another being that they're all sole survivors is cool yet not fully realized. Sure, they're not going to win any writing awards, but their banter and interactions were fun.

The other aspect that worked was likable characters. "Saw" was somewhat able to pull this off, but "Escape Room" showed an expert level of crafting and plotting that those other "death game" movies lacked. Adding to this is that each room does have a connection to the characters with little items to remind them of their past trauma that connects them. Follow this up with the cold room creating a weakened and delirious state which is played upon in the upside down room, disorienting them further. For example, the opening room is intentionally hot in order for the characters to remove as much clothing as possible before going into the next room which wants them to be cold. In other words, the rooms were meant to connect to the lives of the characters while also syncing up with the previous room. Each trap room felt unique and had a layer of depth and planning we don't usually see depicted.

What "Escape Room" does best is create effective tension. That ending is so cheesy and comical that it's almost cartoonish. While the connection the characters have to one another is workable-despite being somewhat disappointing-my main gripe comes with how cornball the events wrap up and that sequel-bait ending. Honestly I was surprised by the amount of good ideas presented here and how well everything comes together.until the end that is. Speaking of which, the characters are intriguing as the audience tries to understand their connection to one another. Nevertheless, the film is still able to be entertaining in its own right and offered clever traps for the characters to navigate. Review: Well, "Escape Room" isn't exactly going to win any awards for originality with it's parallels to the "Saw" franchise, the "Cube" trilogy, "13: Game of Death," and a slew of other titles.
#Escape room 2019 series
Plot Summary: A group of strangers must solve a series of puzzle rooms in order to survive a sadistic game of death.
